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ʚ(。˃ ᵕ ˂ )ɞ

ෆ♡ෆ ʚ(。˃ ᵕ ˂ )ɞ

𝑨𝑰 𝑺𝑪𝑯𝑬𝑴𝑨 𝑭𝑶𝑹 𝑬𝑼𝑺𝑶𝑵𝑼𝑺

🪷 Level 3 🪷

Sound-Environment

Integration & Interactivity Enhancement

Objective

⭐ Synchronize the VR environment with

the sound and enhance user interactivity.

🦋Tasks🦋

🐛 Design visuals that react to sound.

🐛 Adjust the environment based on sound mood.

🐛 Enhance sound interactivity.

🐛 Enhance immersion with multi-sensory feedback.

Level 3: Sound-Environment Integration & Interactivity Enhancement

1.1 Sound-Driven Visuals

Objective: Design visuals that react to sound.

Tasks:

  • Implement algorithms analyzing sound's frequency and mood.

  • Design visual effects like pulsating lights.

1.2 Mood-Based Environment Changes

Objective: Adjust the environment based on sound mood.

Tasks:

  • Integrate mood detection algorithms.

  • Design environment changes for various moods.

1.3 Interactive Sound Elements

Objective: Enhance sound interactivity.

Tasks:

  • Design objects that modify sound in real-time.

  • Test elements for responsiveness.

1.4 Multi-Sensory Feedback

Objective: Enhance immersion with multi-sensory feedback.

Tasks:

  • Implement haptic feedback synchronized with sound.

  • Design visual cues for user guidance.