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ʚ(。˃ ᵕ ˂ )ɞ

ෆ♡ෆ ʚ(。˃ ᵕ ˂ )ɞ

𝑨𝑰 𝑺𝑪𝑯𝑬𝑴𝑨 𝑭𝑶𝑹 𝑬𝑼𝑺𝑶𝑵𝑼𝑺

🪷 Level 1 🪷

Basic VR Environment Setup & Framework

Objective

⭐ Establish a foundational VR environment

where users can interact and experience the sound.

🦋Tasks🦋

🐛 Decide on the VR platforms you want to support (e.g., Oculus Quest, HTC Vive, etc.).

🐛 Create a simple VR environment, considering aesthetics, user comfort, and the initial white skybox with title fade-in.

🐛 Implement basic controls for movement, interaction, and permissions for microphone access and image uploads.

Level 1: Basic VR Environment Setup

1.1 VR Platform Selection

Objective: Decide on the VR platforms you want to support (e.g., Oculus Quest, HTC Vive, etc.).

Tasks:

  • Research the most popular and accessible VR platforms.

  • Consider the technical requirements and capabilities of each platform.

  • Make a decision based on target audience and project goals.

1.2 Basic Environment Design

Objective: Create a simple VR environment where users can experience the sound.

Tasks:

  • Design a basic 3D space, considering aesthetics and user comfort.

  • Implement this environment in a VR development platform like Unity or Unreal Engine.

  • Test the environment on the chosen VR platforms.

1.3 User Interaction Basics

Objective: Allow users to navigate and interact within the VR space.

Tasks:

  • Implement basic controls for movement and interaction.

  • Design a user-friendly interface for navigation.

  • Test user interactions to ensure smoothness and intuitiveness.